How to Mod
This series of articles is also known as The Modding Compendium and is currently under construction. It has been organised and put together by Ben 'Magic' Brown for samods.org.
The following series of articles are aimed at helping you with modding, whether you're a complete beginner or a veteran looking for some extra tips or to reasses what you know. The base intention is for a newcomer to be able to learn any associated skill of modding, from programming to artwork to story design to voice acting. Focus on a specific skill or be versatile - it's completely up to you.
NOTE:
This project is in development and will likely be so for a long time because the scope is vast as well as complex and that I personally am not competent in all of the topics. Anyone interested in assisting is more than welcome in contacting me!
---
MODDING: AN OVERVIEW
A general description of modding by Magic.
New modders should, naturally, read this article, entitled 'Tips for New Modders'.
ART AND GRAPHICS
Creating visual graphics. Includes concept art, models and textures...
PROGRAMMING
Creating source code for programs - including writing, testing, debugging and maintenance over multiple languages.
STORY TELLING
The creative design and planning of stories.
Link
VOICE ACTING
Recording vocal performances for use in mods and games. Includes recording, processing, editing and production.
MUSIC COMPOSITION
Producing music tracks to be used in mods and games.
StarCraft
Warcraft III
StarCraft II
Other games
Samods news
Affiliate news